Tuesday, April 5, 2011

Processing Paris - Workshop 2011



After a highly successful first edition in 2010, Processing Paris are proud to announce the second installment of their series of workshops for creatives working with Processing. Three Processing workshops have been organised :

- A beginners workshop with Christian Delecluse. - An intermediate workshop with Julien Gachadoat. - A masterclass with Hartmut Bohnacker. The price will be: 60, 75 & 90 Euros respectively. Date : 22/23 April 2011. See more;

Where : La Fonderie de l’Image, 83 Avenue Gallieni, 93170 Bagnolet, Paris, www.lafonderiedelimage.org

How : For further information and to register, please send the team an email stating your full name, address and which workshop you would like to attend to : info@freeartbureau.org

Please note that due to limited places it is imperative to register beforehand to ensure a place. The deadline for registering is April 15.

The workshops run from10:00 to 18:00. No need for a computer although you are welcome to bring your own. For the advanced class, you will require a very good level of English. Both the beginners and intermediate class will be taught in French. Full information of the workshops’ content will be communicated very soon.

More details at http://www.processingparis.org/




Processing Paris is an initiative organised by FAB, in collaboration with La Fonderie de L’Image.

href="http://www.freeartbureau.org/">FAB (The Free Art Bureau) is a non-profit organisation set up for artists & designers using code as their main creative tool and medium. They organise workshops, conferences, forums, exhibitions as well as support & document work specifically created with code. They believe in sharing, educating, innovating and promoting. They believe that being free is an essential way of life and work.


Arists and designers like Alexandre Le Guillou and Andreas Gysin will be attending the workshops.

Alexandre Le Guillou is a french art director who works on generative projects, visual programming, motion graphics, wireframe, sound design, pixel unit, and  experimental things.



Andreas Gysin. Born in Zürich. Design and code in Lugano, Switzerland.Occasionally teaching interaction at SUPSI, Lugano and ECAL, Lausanne.

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