Showing posts with label VOLUME. Show all posts
Showing posts with label VOLUME. Show all posts

Tuesday, June 19, 2012

O (OMICRON) by AntiVJ



O (OMICRON) is the latest masterpiece of AntiVJ. They make me feel the perfection as they become amazing real architectures from the past century in virtual ones extremely calculated for their installations such as O (OMICRON) which take place at the historic building Hala Stulecia, an architecture by Max Berg (1913) in  Wroclaw, Poland.  This is a permanent installation directed by Romain Tardy & Thomas Vaquié. I took an interesting info from AntiVJ's blog, as they explain really nice everything about this project;

"Last year, we were approached to create our first permanent installation for the new museum of architecture of Hala Stulecia, in Wroclaw, Poland. The piece – that we called O (Omicron), is actually the last part of the visit, and a way to create a link between the rich history of the building and the present times, by turning this massive concrete structure into a lively architecture. When opened, Hala Stulecia was the largest reinforced concrete structure in the world. With a diameter of 65m it was home to the largest dome built since the Pantheon in Rome eighteen centuries earlier. The Centennial Hall was listed as a UNESCO World Heritage Site in 2006." - AntiVJ.  See more;

"It is reasonable to think that when Hala Stulecia was built in 1913 Max Berg’s ambition for his construction was to pass the test of time. What could have been his vision of the monument in the distant future? How did he imagine the olding of the materials? The evolution of the surrounding urbanism and populations?
The piece proposed for the Centennial Hall of Wroclaw is based around the notion of timelessness in architecture, and the idea of what future has meant throughout the 20th century.
Taking the 1910’s as a starting point (the dome was erected in 1913), historical and artistic references were used to reveal the architecture of the space, its timeless and, more surprisingly, very modern dimension."




"A deliberately minimalist visual aesthetic allowed to highlight the very architecture of Hala Stulecia’s dome and re-affirm its place at the core of the piece. Minimalism also appeared to be the most appropriate means of conveying this idea of future at different periods of time (from 20’s/30’s anticipation film to more contemporary productions ). But the use of these references was not simply formal: the vision of futuristic totalitarian societies seemed to echo back real moments in the history of the building, warning us against the dangers of an idealized vision of the future.

Inspiration for the music composed by Thomas for this project was found in both orchestral work, echoing the colossal size of the architecture, and electronic textures, evoking the action of time. The score also tried and recreate a sense of evolution of the materials used for the dome structure, and their sonic aging."

By using references such as Fritz Lang’s Metropolis or the utopian projects of Archigram to confront the different visions of the future at different times, we were interested in trying to create a vision of a future with no precise time reference. A timeless future."

> A project directed by Romain Tardy & Thomas Vaquié. Architecture by Max Berg (1913). Visuals by Romain Tardy, Guillaume Cottet. Music composed by Thomas Vaquié. 2D / 3D mapping by Joanie Lemercier, Romain Tardy. Management & production by Nicolas Boritch. Videos filmed by Jerome Monnot, Joanie Lemercier, Romain Tardy and edited by Jerome Monnot. AntiVJ

Making of



Wednesday, June 1, 2011

Ron Gilad




Ron Gilad, 1972,  Tel-Aviv. Actually Gilad lives and works in New York City, his hybrid objects combine material wit with aesthetic play; they sit on the fat, delicious line between the abstract and the functional. Gilad is fascinated with philosophizing about the common objects we live with. His work, which vary from one-off to limited editions and production pieces, have no “expiration date” and reside in both public and private collections worldwide. See more;











via | BOOOOOOOM

Thursday, May 26, 2011

Skin by [Ay]A Studio



Skin is an organic self-structure created by [Ay]A Studio. This sculpture is an artificial corpus overlapping meshing systems and subsystems, inhabiting space and challenging its perception. This 5 meter long structural design brings a landscaped pièce unique recreating new formal ways of apparel, gathering behaviour and creating organisational newness.

Skin was conceived as a computational design, based on emerging logics of construction and manufacturing. Large Scale CNC along with high tech matters and other techniques will be employed to rapid prototype and assemble this processual design. Parametric tools were used in order to process data, find and refine form, simulate fluidity and a set of performances. See more;

[Ay]A

It was founded in 2010 by Jorge Ayala.  [Ay]A is an international design studio committed to cutting edge research and experimentation, across scales. [Ay]A engages the field of architecture and landscape urbanism in both theoretical and professional praxis. 

[Ay]A Studio explores informal/intangible parameters in order to innovate. These innovations are not limited to the architectural form but also the capacity to use collective efforts, the functionality and accessibility of networks of distribution (input/output), economy, self-sustainability, and in general, a large capacity to evolve or be adapted topographically, operatively, and environmentally. 






Design Team: Jorge Ayala ([Ay]A Studio Principal), Jonas Braoudé
Computational Development: Jonas Braoudé
Visual Development: Karim Tedjani
Physical Fabrication: Style & Design


Design and prototype_











Tuesday, April 26, 2011

ScanLAB Projects



ScanLAB is an ongoing series of experimental projects investigating the use of 3D laser scanning in architecture. 3D scanning is an emerging architectural discourse and a potent tool for design and fabrication.

ScanLAB is run by Matthew Shaw and William Trossell who explore 3D scanning at all scales, from intricately detailed object to vast cityscapes. The technologies employed range from desktop self‐assemblages to state of the art LiDAR based surveying tools. See more;



Fabricate 2011 Conference Venue Scan

"We are privileged to have been a part of the hugely successful , exhibition and publication last weekend 14th+15h April.  As well as exhibiting our HD light boxes alongside Gramazio & Kohler's live robotic fabrication we snapped a few quick 3D scans of events throughout the weekend.  The video shows a quick animation through the chemistry auditorium during a great presentation by Tim Lucas of Price & Myers." 





Bartlett Summer Show 2010 [Plan_Section_Elevation]

"In the last Bartlett School of Architecture's Summer Show, 48 hours of colour 3D scanning produced 64 scans of the entire exhibition space using a Faro Photon 120 laser scanner. These have been compiled to form a complete 3D replica of the temporary show which has been distilled into a navigable animation (see next video) and a series of 'standard' architectural drawings. This body of work creates a permanent record of the temporary exhibition, not through recording images or video but solely through 3D scanning. The process of 3D scanning captures full colour millimetre perfect, spatial data of the models, drawings and exhibition spaces and allows them to be revisited long after the show has finished.

In these drawings, a three dimensional, sensual and temporary experience, is abstracted into a series of precisely detailed snap shots in time. The work becomes a collage of hours of delicately created lines and forms set within a feature prefect representation of the exhibition space."








Scanning the Mist

ScanLAB has been speculating on the capabilities of 3D scanning, and they thought it might be interesting to see if the scanner could detect smoke and mist. These are the amazing results! This test-experiment is part of the later site specific work "Slow Becoming Delightful".



Sunday, April 24, 2011

Mutation #1 by Hugo Arcier



Mutation #1 is the latest cool work of french artist Hugo Arcier, it's a sculpture stemming from digital creative and manufacturing processes and realized via 3D printing. It is the eruption of a 3D wireframe into reality. It is also an "Ikea hack", its size enabling perfect insertion into the famous Expedit bookcase. Once inserted, the sculpture customizes the bookcase by giving it a futuristic look. Limited edition of 15 pieces. See more;

"My work is often inspired by disease like my series called “degeneration”. It is a dark way to see it but the object is like a cancer that grows on another object and modifies it. This is why it is called Mutation. I choose a “wireframe” shape because it is something iconic of 3d culture. When you look at the object there is something really unreal. It defies gravity and the look totally changes from the angle you look at it. It is like something virtual but in the real world." - Hugo Arcier

Recommended see also his previous digital works and experiments like degeneration II, Bolean Nature and others.






Thursday, April 21, 2011

Gerhard Mayer



The multidisciplinary german artist Gerhard Mayer is interested in quantum physics that becomes apparent in the visual outcome of the drawings and sculptures.  He is well known because of his amazing drawings which are created within the parameters of seven strict rules. Using drafting pens and an elliptical stencil, he draws curving parallel lines that, among other requirements, cannot intersect, cannot become complete ellipses or mere points, and must always lie on the horizontal. See more;

Plaster sculpture





Wood sculpture





Drawings on paper







Postcard inlays - Collage