Showing posts with label TRACKING. Show all posts
Showing posts with label TRACKING. Show all posts

Friday, August 31, 2012

◥ BEATS, BITS, ATOMS by ◥ panGenerator



◥ BEATS, BITS, ATOMS is a set of projects created by ◥ panGenerator. One of my favorites is called .FLOAT, it consists in 3D printed based sculptures created because of fish tracking data. There is also a painting that paints itself called CITY, PAINT, MACHINE. Then PEACOCK is a kinetic audiovisual installation creating 2.5D mapping on moving surfaces. PHOJECTOR is a hybrid of interfaces seemingly incongruent, consiting in an old cell phone and even older slide projector, glitch, feedback and other analogue-digital phenomena. See all the projects in the video into the post;



Tuesday, October 25, 2011

Sustained Contemplation Offset



"Sustained Contemplation Offset" by maya.rouvelle_
"It is a floor piece made of two LCD monitors [one mounted vertically, and one mounted horizontally - the horizontal monitor was rescued and brought back to use by us for the show], a PTZ (pan-tilt-zoom) security camera, two mac minis, and custom software. In this work, the vertical monitor is displaying a screen saver called flurry, which we made some subtle changes to. a PTZ security camera is positioned in front of the vertical LCD monitor and programed to track the movement of flurry on the screen. The PTZ is focused tightly on the screen saver. The live feed from the camera is fed into custom software that filters the incoming stream and shows the images that it selects in a varying rhythm on the recycled/specially adapted horizontal lcd." see more;

About maya.rouvelle_ 
"We are Lili Maya and James Rouvelle. Our projects combine robotics, custom optics, sound, the handmade, and the digitally programmed into site conditioned systems that take in sensor data and respond to the surrounding environment by generating sonic and/or visual art.
We are interested in presenting the subtle yet substantial way in which environmental phenomena actively shape and influence experience. Our process is guided by concepts of experimentation, discovery and improvisation that allow for unique, dynamic, feedback based systems to emerge as we work closely within environmental conditions on site"