Showing posts with label FEEDBACK. Show all posts
Showing posts with label FEEDBACK. Show all posts

Tuesday, December 10, 2013

Undervolt & Co


Still from Dazzling Odysseys: The Electric Mind by Johnny Woods

Undervolt & Co is a new experimental video label founded by Yoshi Sodeoka, only saying this it already sounds promising, but Johnny Woods and Nicholas O’Brien joined the team as director and senior editor respectively, something like that had to happen someday and it's just here. Have a look to the website and check out how they have launched the label > there are six great titles from artists such  as Jennifer Juniper Stratford, Spectral Net (Birch Cooper, Brenna Murphy, Sabrina Ratté and Roger Tellier-Craig), Cristopher Cichocki, Jimmy Joe Roche and Yoshi Sodeoka and Johnny Woods are also part of the artist line up. Each title has different pieces or it depends how the artists have decided to do it, but you will get an average of 20 min title for $5 each! Into the post you can see one minute trailer from each title which gives you an idea about how are them, but to be honest 1 min is nothing compared to what can happen in video from 15 min to for example one hour that it's the one by Johnny, it's a great opportunity to buy and download some great video art that you won't find online as the label keeps the exclusivity of. See more;

Read more about Undervolt & Co, how it was created, aesthetics featured and more in an interview with Yoshi Sodeoka by Benoit Palop here. FAQ about  here.


Lost In Linear Valley: Jennifer Juniper Stratford




Spectral Sequences Vol. 1: Spectral Net




Liquid Static: Cristopher Cichocki




Distortion III: Yoshihide Sodeoka




Greetings From Baltimore: Jimmy Joe Roche




Dazzling Odysseys: The Electric Mind- Johnny Woods







Thursday, September 19, 2013

Ed Leckie



Ed Leckie is one half of the team behind LZX Industries, he made this colorful Weavings #1 featuring some great gradients and transitions. It was created using some LZX patches. See more;


Wednesday, August 28, 2013

Jennifer Juniper Stratford



Three great video works by Jennifer Juniper Stratford, who experiments with video using obsolete television studio equipment, analog mixers, and video synthesizers which are often mixed with modern computers in search of making new discoveries in the potential of media, as Jennifer describes. See more;


ChronOproject, 2013
Music by AFM Magician




TYPICAL MAN ON BEACH, 2013
Music by Sorcerer




MICROCHIP REVOLUTION, 2013




Monday, July 15, 2013

Video Death by Henry Driver



Video Death by Henry Driver_
"The documentation of a monitor as it deteriorates and loses all grounding. Forced to repeatedly display footage of its own decay, it slips into insanity. Confronted with mortality and the falseness of eternity, it self-destructs. Unable to be human and create an illusion of immortality or stability. It is consumed." - Henry Driver. See more;



Tuesday, March 12, 2013

Mesmerizing websites


Gifmelter, by Chris Shier & Tim Baker

I'm impressed about several websites I have discovered recently. They create a crazy abstract visual experience, I like the flow by interacting with them, how fast and well they work and also the chaos they generate by submitting a source. 
Into the post you can see 3 pieces, each of them created by a different artist, the first one is called Gifmelter, by Chris Shier & Tim Baker, where you can upload an animated gif and let it flow by interacting with it. I'm really looking forward to see what's next from Noisia, he has created so much good work in the last months (check out these 2 previous posts; 1, 2).
The second image into the post is from a website by David Kraftsow aka dontsave, called yooouuutuuube.com, where you can enter a Youtube video url and select three different modes such as feedback, zoetrope and mosaic, which is also awesome to see an entire video being distorted through all these modes in real time. Btw I didn't know before the work of David Kraftsow, and I didn't like only the piece I just mentioned but several of them lined up on his website, I like how he works visually but also conceptually, this is quite beautiful piece http://dontsave.com/waterfall_tracking/.
The last image is from a new work by Andrew Benson, called Radical Paintings, this piece doesn't take external imagery source, but I love it as I do with the visual work by Andrew working through video, it's great to interact with his acid visuals finally on the web! See more;



Gifmelter
by Chris Shier, gif.js by Tim Baker




Yooouuutuuube
by David Kraftsow





Radical Paintings
by Andrew Benson



Wednesday, January 30, 2013

Zugzwang by Rosa Menkman



Zugzwang is a nice series of images generated through feedback from the videomixer, aliasing artifacts as a result of digitization. Created by Rosa Menkman last year, I have just discovered it at the great digital and games based blog by Daniel Rehn. See more;




Tuesday, January 22, 2013

Screen Recording by Evan Bech



These screen feedbacks captured by Evan Bech are so good. This is a well known technique used by digital and video artists. As Wikipedia says; Optical feedback is the optical equivalent of acoustic feedback. A simple example is the feedback that occurs when a loop exists between an optical input, e.g., a video camera, and an optical output, e.g., a television screen or monitor (more).
What I find interesting in these pieces is the volume of the three-dimensional forms Evan Bech has provided through the feedback, also the visual source he has used it is very beautiful. See more;



Monday, November 26, 2012

Jeffrey Plaide



Jeffrey Plaide creates music and video experimentations, much of the work is derived from personal visual collages and aural soundscapes creating surreal and dynamic experiences. Visual synthesis is the creation of visual imagery and composite works built up from different visual sources to create unifying structures. Music synthesis is the creation of musical compositions and soundscapes built up from various elements to create a self-contained work that is a musical expression in its own right. See more;

Differential Extensions (and other strange possibilities)

"Differential Extensions (and other strange possibilities) is an experimental electronic sequenced music composition comprising many diverse elements, and structured along approximately rhythmic lines, but also encompassing a certain degree of fluidity. The work is noted for its use of a software frequency shifter to impart some startling changes to the rhythmic and sequenced passages. Unlike a pitch-shifter, a frequency shifter does not preserve the harmonic relationship between the various harmonic elements in the input signal. Because of this process, with only a small degree of frequency shift audio signals start to sound very different and strange to the ear. It was the process of frequency shifting tones that started the inspiration for this work. All tracks were referenced by a 110 bpm tempo track for synchronisation. The OCET Rhythm Synthesizer VST was used extensively, and with the Valhalla Frequency Echo effect and delay a springy rhythm punch was created, a bubbling drippy sequenced track with "spring" sounds, and a strange ringing bongo squelchy sequence were created. The Valhalla frequency effect was also applied to various ring-modulated sinewaves to create a strange "groaning wind" sound - like some nightmarish mountain monster. The Hammerhead Rhythm Station provided additional beats using phasers and flangers for metallic effects. The Ring-O (VST stereo ring modulator) was used in a dual configuration to produce strange "space sounds" by manually tuning the oscillators and processing the output with reverberation. Other sounds include a loop made of processed tones with reverse delay and slowed-down to create bubbling eruptions. A "swooshing" sound was used (pulsating and filtered tones) as background atmospherics. Additional OCET sequences treated by flangers and delay units provided the higher tinkles and other ringing resonate effects. A reverberation track was created (using a sub-mix of the above tracks), and was filtered and sped up at the conclusion of the work together with an echo effect placed at the end. It was the combination of all these tracks that created the surreal rhythmic wash that comprises the music. The visuals comprise various video texture and pattern effects using colourisations, embossing and processed animations to create two video tracks identical to each other but delayed and keyed using luminance values. A third video track was used as an effect key track. The visuals pulsate and flash like a disco video backdrop. Pulsating rhythms pulsate with the light show created by video synthesis techniques. The work evolves into a kind of "fluidic space", merging into a different universe where a "white hole" coalesces bringing together all forms of matter, light and energy streams."




Tangential Lunar Experiential

"Tangential Lunar Experiential is an original ambient and seductive experimental electronic music development with a very eerie atmosphere and deep sonic soundscape textures. The intention was to create a dark and intense moody combination of atonal sound elements, with the eventual inspiration developing from experimental exercises with the Xenharmonic FMTS software synthesizer. The Xenharmonic FMTS synthesizer is capable of creating a wide range of harmonic, quasi-harmonic and enharmonic timbres, as well as xenharmonic and microtonal music. A section of a sequence called "Trumpet Nightmare" was spliced at the front and rear of another Xenharmonic track which incorporated twin tracks delayed and then slowed down to create an eerie metallic horn-like glistening rolling sound. Underneath these Xenharmonic tracks lay various tone and signal generation effects. A sinewave chord is processed through a flanger creating a kind of "singing tone". Next to this resides another sinewave chord with flanger and slowed down considerably creating a rasping low-frequency vibration. The next track consists of multiple DTMF signals processed through a flanger, a ring modulator, slowed down, processed through a second ring modulator, filtered and then reverb applied. All these tracks formed the first Bus on the mixer. For background effect a "wobbulator"-like pulsation was created by flanging low-frequency sinewaves. A choral tone complex background track was created by harmonising various sinewaves together. To create the shimmering spangle effect, the EFemme FM VST synthesizer was used with random modulation effects and feedback delay. The effect is quite remarkable, and is an excellent example of how effective FM synthesis can be in creating the most incredible metallic and shimmering textures. High-frequency sinewaves add to the choral effect heard in the middle of the composition. The effect is quite surreal and somewhat nightmarish as various pulsations and sinewave combinations create something other-worldly and non-comforting. One thinks of the Outer Limits of the imagination - extending beyond the ordinary and into the realms of the unforgiving unknown dimensions of space and time. The visuals comprise pure video synthesis patterns and colour-modulated electronic textile weave patterns with other sequences created by modulating horizontal and vertical counters or stripes. Keyed over this background are edge-extracted animated shapes and ellipses made from modulated patterns, pure colour and solarised modulated "drops". Shapes resembling the Moon are featured to indicate the lunar image. Shimmering light "pulsations" complement the EFemme FM shimmering sequences heard. Lines, circles and ellipses feature in combination, embossed and moire effects. Some of the textile weave backgrounds resemble the X and Y counter effects produced by the EMS Spectron Video Synthesizer. Attempts were made to modulate all visual elements - shape, colour, movement and texture. The ultimate effect is one of total abstraction and pure synthesis of all the aural and visual components." - Jeffrey Plaide 




Ghostliner of the Netherworld

"Ghostliner of the Netherworld is a darkwave electronic experimental atmospheric ambient music composition, being an original work, and using totally synthetic means to generate the various textures and combinations. The sonic atmospherics are complemented by very complex video graphic electronically-generated textile weave patterns, backgrounds and waveform modulations. The audio tracks begin by a swooshing sound, created by using a flanger effect on various generated tone sources. By applying an intense feedback, then multiplying the sound on several tracks, very organic pulsating ocean-like noise pulses result, that can later be used for special effects. The introductory esoteric tonal sources are actually a complete mixdown of a previous session comprising entirely of SynFactory synthesizer modulations and sonic combinations. We have in the SynFactory mixdown a track of chime-like tonal sources, ring-modulated and filtered square-wave sequences, another sequence of slowed-down tone sources, a track of darker ring-modulated sinewave chords, the last track consists of eight triangle wave sources processed through Oberheim filters and delays. This complete ambient sub-mix creates the core atmospherics of the composition. This mix is used again whereby it is ring-modulated, flanger applied, a dynamic delay applied with reverb then slowed down to 200% to create a very dark and shimmering and resonating pulsation. A SynFactory patch called the "Exxilon Choir Control" was used to create the alien ringing track that washes aloft in the background. This patch uses four sinewave oscillators mixed, twice ring-modulated and delay applied twice. Another track uses rising and falling sinewave test tones ring-modulated and a resonating intense flanger applied, creating a slow metallic and resonating Wobbulator-like effect. At the conclusion of the work we hear modulated sinewave test tones with flanger applied as well as a track of vibrating inverted modulated sinewaves with a mild flanger applied. The result is a deep and organic darker atmospheric expression that rings and shimmers as flanger and ring modulation effects take hold of the individual sonic components. The visuals comprise a background of electronically-generated textile weaves of modulating horizontal or vertical counters sometimes using a form of negative superimposition to create complex moire interactions. Keyed on this background are further textile weave modulations, but colourised. The top video layer comprises some pulsating geometric shapes with more concentrated colour applied. Other shapes include a rose-coloured modulating illuminated globule-like formation, vibrating orange and black ellipses, pulsating red and green horizontal counters, and a blue defocused snow pattern. The EMS Spectron video synthesizer was the inspiration for the monochrome textile weaves and shape derivation. The result is an incredibly complex arrangement of moire optical effects and interacting colour modulations creating a visual complement to the surreal and metallic resonating music atmospherics." - Jeffrey Plaide 




Coordinate Expansion Transformation Frequencies

"Coordinate Expansion Transformation Frequencies is an original experimental electronic music composition utilising sequenced tone sources and signal generation modulated tone effects. The signal generation effects are pure signal sources derived from Adobe Audition to emulate the style of Radiophonic tone sources used for science fiction television. Many signal sources were produced, but it was a rising tone source repeated three times that provided the structure to hold the composition together. A 1.5 minute rising chordal ring-modulated sinewave combination provided this structure. On top of this were three rhythmic tonal variations created by the OCET Rhythm Synthesizer to fit each of the three rising tones. Signal effects were used - "submarine tones", shimmering and flanged "cyber vibrations"and eerie rising "grinding" tones (with high frequency calls). The OCET Rhythm Synthesizer VST instrument was used extensively for all of the additional rhythmic sequences - "happy tones", flanged "railway signals", twinkling plucks, phase-modulated plucking sounds and ringing sequences processed by a modulated chorus. Wobbulator-like effects included modulated sinewave tones rising and falling (like a science fiction cartoon spacecraft). Ring-modulated sinewaves were produced creating a more distorted rising and falling cascade of tones. To create the impact of a crescendo contrast, falling reverberated sinewaves played alongside the end part of the rising chordal ring-modulated sinewave sample. A background ambience was needed, so the Synfactory 1.15 modular software synthesizer provided these random tones. Four pairs of sinewave oscillators were ring-modulated creating four sets of signals. These were blended together, filtered and passed through separate stereo delay modules. The result is an eerie, surreal "cosmic calling" of tones - desolate and yearning. It is the mix of all of the OCET sequences and various combinations of signal-generated sources that make for an eerie and surreal electronic experience. The visuals are pure video synthesis modulations and 3D moire effect grid and mesh formations animated by many parameters of motion and rotation. Some scenes involve a quad or four-fold display of shapes and curvature formations. The quad displays are allowed to spin while further soft moire modulations are keyed on top of the visuals. Some modulations are 2D effects, others embody 3D spherical, tube and sinusoidal motions. Some patterns exhibit XOR (exclusive OR) black and white effects. many kinds of mesh, embossed, moire, XOR and time-delayed imagery is employed to create the myriad of coloured animations seen. The result is mathematical and geometrically-generated - pure visual synthesis to complement the signal generation music structures." - Jeffrey Plaide 




The Sylvian Apophyllite Quadruplexy

The Sylvian Apophyllite Quadruplexy is an electronic experimental and abstract ambient composition constructed around sonic atmospherics and textures created by signal generation, and later rhythmic tones applied. The term "Quadruplexy" in the title refers to the four main components of the work - signal generation (with effects), rhythm sequences, rhythm percussive electronics and special texture effects. The signal generation chords became the foundation of the work, with the rhythm elements added later, not before as is usually the premise. One chord consisted of several sinewaves with modulation, ring-modulated and processed by a flanger and reverb. This chord pulsates and "breathes" in the background. The other chord tone also consists of sinewaves added together to create a "string lustre" atmosphere. DTMF signals ring-modulated, flanged, slowed with chorus created the rising and falling "voices" heard throughout the work. A sound called "Devil's Grind" provided a strange metallic texture. This was created by signal generation, chorus and multiple applications of the flanger. Flanged sinewaves can also be heard at the start - to signal in the rhythms. The OCET Rhythm Synthesizer provided all the rhythmic and tone sequences. All clocked at 68 bpm, the OCET VST instrument provided the main rhythm, the darker tones and twinkles, the middle tone sequences (with slap delays), darker vibrating rhythms, the high-pitched "bird calls", an alternate atonal rhythm sequence, the ring-modulated sequence fed through a flanger and delayed by four repetitions to finally the simple sinewave chimes heard in the middle of the work.The OCET Rhythm Synthesizer provided all these sequences - whether percussive, or using pure tones for melodic lines, it was as easy as programming a drum machine - but with tones instead of percussion as such. Signal generation provided more modulated sinewave tones for effect in different places. Finally, to provide random variation of tones, the Synfactory 1.15 modular software synthesizer was used to create random FM tones fed into a double-delay. All these elements combined to create a strange but engaging experiment into immersive electronica. The visuals are all synthetic, inspired by the Scanimate analogue computer system. Lines and textures were animated by transforming them within the X, Y and Z dimensions. These movements were recorded and multiple tracks of the same animation, but delayed and keyed over itself many, many times, created the multiple motion trails and other motion effects - similar to the multi-pass work done on the Scanimate for delayed motion effects. Spheres, planes, ripples, helixes, distorted planes and mirror effects are all featured in various manifestations - creating infinite fields and moire patterns for the viewer - something the real Scanimate could achieve by the warping of CRT rasters. - Jeffrey Plaide 



Thanks for the tip Chris Warrington

Wednesday, November 7, 2012

Ivan Henriques



Ivan Henriques works in multimedia installations examining different perceptions of time, memory and environment. He explores in his works hybrids of nature and technological culture creating new forms of communication between humans and other living organisms. See more;

ON THE DURATION OF TIME

"The notion of time as something mechanical, objective and measurable by a machine, conceived as a mathematical variable that seems to increasingly control our lives. As with modern science, the time that rules us is understood quantitatively, as a discontinuous extension, a straight line that can be infinitely divided into instants that aren’t necessarily related. Everything passes as if there is no sequence, nor accumulation of the past in the present. Nowadays, as well as lack of memory, it seems we are also loosing the notion of the duration of time, as time lived, disassociated to the movement of continually planned moments.

Ivan’s work presented, permits us to reflect on questions related to time and memory. It is composed of a closed circuit where a video camera, which faces and captures images from a rectangular aquarium containing a live Goldfish, the image is transmitted to a monitor, which has the same proportions of the aquarium and also faces it. Between the camera and the monitor there is an apparatus, which gives a three second delay to the live image. In this way the fish, which as we know has a three second memory-span, can see it’s recent past, which would otherwise not be able to reach."




Bird Composition for Zuidpark

"Bird Composition for Zuidpark is a performance in Zuidpark in Den Haag. An artificial flying animal, consisting of two helium balloons with speakers attached, produces sounds of birds from a MP3 player. In this work I aim to establish a conversation between birds in the sky." - Ivan Henriques.




plant_test_soundscape_feedBack



Thursday, October 25, 2012

Interconnected by Sabrina Ratté



"Interconnected" is the title for a new beautiful work by Sabrina Ratté who has collaborated this time with the electronic musician Steve Hauschildt whose new album "Sequitur" will be launched next November via Kranky.  

As Sabrina told us, the images are originally video feedback refilmed and then transformed digitally to make that diamond effect, she was looking for a digital look reminiscent of the late 80s early 90s for this particular video. 
"Steve's music has this beautiful and honest emotion to it and I tried to translate it the best I could through the choice of colours and slow movements. The title was also very inspiring to me, "Interconnected". It has a mathematical aspect to it, like the geometry of the images, as well as it can be seen in a spiritual way" Sabrina Ratté. See more;




Monday, February 20, 2012

Pendulum Video Mode



Pendulum Video Mode is a work in progress by Jonathan Brainin, who is experimenting using feedback video plus the movement generated through a pendulum which creates mesmerizing endless zig-zag visual effects. The following videos documents some of the kinetic video installation tests made by Jonathan. The feedback is generated by the displaying of a camera feed on a monitor whose image is captured by a camera placed a few feet in front of the screen. See more;




Tuesday, February 7, 2012

Jeffrey Plaide



Jeffrey Plaide_
"I am very interested in creating synthetic and electronic compositions, treatments and arrangements and using electronic music and visual synthesis techniques to realise complex and abstract concepts. My prime inspiration comes from the work carried out by the BBC Radiophonic Workshop and its creative pioneers using electronic sounds and tape collage mixes. I am also interested in pure audio and video synthesis techniques, including modular analogue music synthesis systems and modular video synthesis tools and practices." - Jeffrey Plaide. See more;


The Gallium Machine Introspection

"The Gallium Machine Introspection is an original entirely electronic experimental composition using primarily the SynFactory 1.15 modular software synthesizer. The work has a mechanical and synthetic feel created by the various simultaneous rhythms and synthesized melody lines. The work is surreal, having overtones of particle physics imaginings and atomic explorations, brought about by the metallic sound combinations and abstract convoluting visuals. To start, four different SynFactory sequences were created, looped and repeated at various intervals, but always with the same time reference. The second using eight sine and triangle oscillators mixed together with the first four ring modulated. The output is fed through multiple delays, and two pure sinewave sequences added to the mix. The whole sequence was driven by the 16-step sequencer." - Jeffrey Plaide. (See more info about this piece here)




Polymorphic Involution Scintillator

"Polymorphic Involution Scintillator is an unusual electronic experimental composition using various VST software instruments to create the rhythms and melody lines as well as pure signal generation tones created by raw waveforms such as sine and filtered sawtooth chords. The effect achieved is a regulated rhythmic track with electronic, sample and signal generation elements, creating transcendental evolving synthesizer combinations with ethereal "spangle" effects. " - Jeffrey Plaide. (See more info about this piece here)




Selenium Noise Rollover Experiment

"Selenium Noise Rollover Experiment is an original electronically-produced loop-based experimental composition, inspired by the tape-collage experiments and rhythmic electronic arrangements produced by the BBC Radiophonic Workshop in the early years. This work uses the computer as a tape recorder and tape splicing block. All of the base tones, chords and combinations of sounds are produced by the internal signal generators of the Adobe Audition software." - Jeffrey Plaide. (See more info about this piece here




Darkwave Singularity of the Borderland Agencies

"Darkwave Singularity of the Borderland Agencies is an original purely electronic experimental darkwave ambient music soundscape, designed to evoke feelings of mystery, the unknowable and that which cannot be defined nor described. The outer space of ambient synthesis is explored with evolving textures and shimmering metallic chambers of resonant tones and ring-modulated combinations." - Jeffrey Plaide. (See more info about this piece here




Electric Swell Evanescent Development

"Electric Swell Evanescent Development is an original experimental electronic music composition using various kinds of software packages and VST instruments to create an up-tempo and unusual electronic development. The work is built up from recorded segments of the software output and arranged together as a form of aural collage." - Jeffrey Plaide. (See more info about this piece here




Videofeedback Accelerations

"Videofeedback Accelerations uses a twin-camera video feedback setup and image processing through a digital vision mixer. Each section is mixed into the next with several optical passes making up each separate image acceleration. The piece comprises optical video feedback and internal digital feedback to create a surreal composition of growth and order counterpoint." - Jeffrey Plaide


Wednesday, June 29, 2011

Tyson Parks



Tyson Parks is a Montréal-based artist Parks who makes digital paintings using a combination of computer hardware and software that he is designed, a setup he has appropriated from his practice as an electronic music producer, computer programmer, and video artist. He re-imagines the brush, the paint, the canvas. See more;

“My work is a revisitation of non-objective painting philosophies, such as those by WASSILY KANDINSKY, who published formal theories on affinities between painting and music. He wrote about abstract painting in relation to music that likened visual elements of line, color, and shape to musical elements of timbre, pitch, amplitude, and orchestration. Both in respect for, and as a critique of, these interesting but dated theories, I have approached the canvas as a space to inject new visual aesthetics based upon my understanding of contemporary music and composition theory, as well as my practice as a contemporary electronic music producer. Experimentation with materials is important for me. In this case, I experimented with the possibilities of programming my own software and physical interface for digital painting. Through this process of re-inventing the digital paintbrush and digital canvas for myself, I have found myself appropriating many ideas from my music composition process. While exploring the potential of the new tools I’ve created, I’ve found myself fascinated by the simple act and visual result of creating a single stroke." – Tyson Parks for art:21

Click images to enlarge.


Compositions #9-#18 gesture-modulated video-feedback painting archival inkjet print


The Faceless (detail of Composition #23) detail of a gesture-modulated video-feedback painting. 


PrimariesShadowBrush



Taxonomy of Strokes on Black (detail) gesture-modulated video-feedback painting archival inkjet print.

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