Friday, June 29, 2012

The Paint Shop .biz by Jonas Lund


Psyche River by Jonas Lund

I'm so proud to present a new internet based work by Jonas Lund. For this occasion Jonas tells us everything about this work, an online collaborative painting + gallery website where users can paint together and sell unique and exclusive pieces as real canvases. The website is http://thepaintshop.biz/. Read the interview into the post;

▼ Read the interview ▼

Describe the project itself please
The Paintshop is a real time collaborative painting tool offering you the possibility to sell you artworks and buy great pieces of art for very competitive prices.

TB: The following picture shows the collaborative canvas, click the image to see it.


How did the project start?
I wanted to create a self-sustaining, monetizing, factory for artistic production.

How does it work? Which are the functions the user can do. 
In the Paintshop all users share the same canvas. As you paint onto the canvas, you also see other people paint. The painting can at any time be signed by one of the painters, who then becomes the owner of the piece. When the painting is signed, the canvas is cleared for all the other painters, and another painting can be produced.

The signed painting is for sale in the gallery in an edition of one. When the painting is sold, it's shipped to the buyer and the money, minus production costs and gallery commission (50%), is transferred to the owner.


Fire Walk With Me by "David Lynch"

Was your goal to find some way to sell digital art? Is this your first work related with an economical feature? 
 If the Paintshop can attract the right collectors and buyers, the gallery will be able to raise some profit, which will be shared across the community of authors. This is the first piece I’ve made that has a specific economic feature to it and I’m very curious to see how it will turn out, how well the paintings will sell.


big sausage pizza by Jen Chan

There is one point I really like, is that the pieces are uniques and there is an unique owner in a collaborative work! When a piece is signed and saved on the gallery the canvas become empty again, so that's mean there is not going to be a similar piece, but at the same time this could be irritating for some people who could see his/her piece under the name of other collaborator (who signed the piece first). So this is more than only a collaborative online painting, people are playing with rights and money selling the skills of other creators, How did you came to that point?
A co-creational collaborative setup, in which only one person becomes the benefactor might be really annoying to some, but it’s also the charm, you might be able to catch some really amazing paintings without having painted a single stroke. It’s quite similar to a lot of factory constructions, in which the man on the top collects all the cash when the workers only gets a fraction, or say a famous artist having his interns and assistants produce most of his work. In the end it’s not the worker who gets the money and the credits but the author who is owning the work.


Starry Nixts by Mondriaan

I noticed there are different prices for the different pieces, how do you determine the prices? What is the Paintshop Rank™?

The Paintshop Rank™ is the algorithm used to calculate the price of each painting in the Paintshop gallery. I can’t reveal exactly how it works as it would enable users to trick it, but it’s taking a lot of different aspects in consideration when calculating the price, such as author, title, quality rank, views, Facebook likes, Tweets, Artfacts ranking and Google Ranking of the author. The underlying assumption is that two general things matter for the price, the reputation of the artist and the popularity of the painting itself.

Right now the most expensive painting is ‘A River Of Pain’ by Liam Gillick and it’s going for €153,-, which is still very cheap for a Gillick piece.

TB; I just noticed the most expensive now is the following painting called Doodles by Bruce Nauman. 166€

Doodles by Bruce Nauman

Can you tell us more about the final product, dimensions, material..
Each painting is printed on high quality photo canvas, 40x50cm (16x20 inch) in an edition of one. The mantel piece picture is in the correct scale.

 

TB: the following picture is the online preview which provides the website for every painting to have an idea about the real size.





Little Shining Man



Little Shining Man, 2011 by Heather & Ivan Morison and Queen + Crawford_
"Little Shining Man is a sculpture that has the potential for flight. The design of the structure is based around the tetra kites of Alexander Graham Bell, multiplied out into colliding cubes that take their form from the cubic formations of the mineral Pyrite. A double wing module has been duplicated and arranged into a tight cellular structural arrangement that appears as a heavy, un-flyable mass. Utilising lightweight materials and the symmetry of the module and composition, it is able to fly freely and steadily." See more;

"The kite flown in the images is one section of an arrangement of three, that come together to create the final piece of sculpture that is taken own from display once a year to be flown in St. Aubin’s Bay.

There were several challenges in realising Little Shining Man. The structure had to be as strong and light as possible in order to fly, but had to return to earth with minimal damage so it could be installed as a piece of sculpture. Carbon fibre rod and Cuben fibre, a hand made composite fabric used primarily in racing yacht sails, achieved the perfect combination of strength and weight. The visual impact of the fabric produces an ethereal sense of depth and refraction that gives the heavy mass the lightest touch.

Queen & Crawford designed a joint system, the CKJ_01, a universal Nylon joint that would handle every connection in the composition. They work closely with 3TRPD in Newbury who are at the cutting edge of the Rapid Prototyping Industry. Printing the joints allows design, production, testing and refinement in a short time frame. The material is light and strong, perfect for this application.
More than 23,000 individual components make up the complete structure. Entirely assembled by hand; from design through to delivery more than 16 months of work." - Matthew Higginbottom, Queen + Crawford.

Credits: Conceived by Heather & Ivan Morison - Component design, detail design and fabrication by Queen & Crawford - Technical Consultation: Sash Reading - QCKJ_01 designer: Matthew Higginbottom - Fabricators: Matthew Foster, Matthew Higginbottom, Joseph Wheldon, Matthew North, John Hammersley - Machinists: Sue Fox, Zoey Evans - Video production and editing: JimandTonic - Photography: Matt Porteous.

Grupa TOK performance 1973



A public art performance by Grupa TOK. It took place in Serbia in 1973. They were using protest signs with minimal patterns. See more;

See more pictures from this performance at Arhivaskc.



Wednesday, June 27, 2012

Mountain for your mind by YALOO林



"Mountain for your mind" is a beautiful and relaxed 2.5D landscape made by Ji Yeon Lim aka YALOO林. See more;

Masako Tanaka & Oval



Loving this digital madness! The following videos are from a collaboration work based on 10-channel audiovisual installations between Tokyo-born visual artist Masako Tanaka and musician Markus Popp aka Oval. These works were created for a ten-screen panoramic AV performance space with multi-channel audio at Recombinant Media Labs’ CineChamber.

"This is a visual representation of Oval's early 2000’s period delving to visually simulate the fragmentary and densely layered sound blasts with irregular textured and complex percussive elements; as the listeners perceive Oval’s intricate integration of processed audible electrical glitches and tonal instrumental sources with their eyes" - Masako Tanaka. See more;

Oval - Halveplane, 2011
10-channel audiovisual installation




Oval - Sol v3.5, 2011
10-channel audiovisual installation




Oval - Flam v4.2, 2011 
10-channel audiovisual installation


Megan Hershman



Magical photographs by Megan Hershman who uses light to construct a work that operates at the intersection of abstraction and materiality. "Dissolving the boundaries between science and artistry,  her photographs create a transcendent environment, one that recalls the celestial bases of earliest architectures." See more;

Tuesday, June 26, 2012

Matthew Jarvis Wall



Digital based sculptures by Matthew Jarvis Wall_
"Computers and information networks are becoming increasingly prevalent in our everyday lives, making us rethink the way we participate in the production of art and design. The cornerstones of classical aesthetics in art — autonomy of form, singularity of vision, and totality of message — become less relevant as artists and designers turn towards the “systemic” as their aesthetic. Generative design refers to any art practice where the artist uses a system, such as a set of natural language rules, a computer program, a machine, or other procedural invention, which is set into motion with some degree of autonomy contributing to or resulting in a completed work of art. Generative art is, in this sense, self-automating by nature. Self-automation is a seemingly contradictory notion, an intrinsically mechanical process that also speaks to the complex forms and behaviours observed in nature." - Matthew Jarvis Wall at The Varsity. See more;



General Manifold by Spatial Ops



General Manifold, 2012 by Spatial Ops_
"General Manifold is an immersive architectural environment installed in the abandoned Federal Screw Works factory complex in Chelsea, Michigan. This installation was the centerpiece of a collective exhibition organized by the architectural collaborative Spatial Ops and students from their Meta Friche research seminar at Taubman College of Architecture and Urban Planning.

General Manifold reacts to the derelict context of the former industrial site, providing a moment of surprise and punctuation to the event. A mysterious magenta void is carved from the perceived solid of the factory’s central work area, generating a space of geometric complexity, chromatic contrast, and optical distortion. A series of precise cuts in the truncated pyramids produces an effect of perspectival inversion, causing the visitor to question the depth, dimension, and scale of this aberrant environment." - Spatial Ops. See more;

"Inside General Manifold, the visitor encounters a 6-channel soundscape consisting of spatially localized and syncopated industrial sounds layered over readings of seminal ruin texts from the 18th and 19th centuries (John Ruskin, Viollet le Duc, Bernadin de St. Pierre, Denis Diderot)."

ARCHITECT: Spatial Ops, PROJECT: General Manifold, CITY: Chelsea, SCALE: 700 sf inserted into 80,000 sf, TEAM: Melissa Bonfil, Virginia Black, Peyton Coles, Joey Filippelli, Brittany Gacsy, Chris Reznich, Michael Sanderson, Jeeeun Ham, Jennifer Komorowoski, Kyung Jin Hong, Jordan Johnson, Brian Muscat, Ash Thomas, Catherine Truong REINFORCEMENT: Bruce Findling, Nathan Doud, James Chestnut, Jason Stock.