Showing posts with label water. Show all posts
Showing posts with label water. Show all posts

Wednesday, October 31, 2012

Rain Room by rAndom



Rain Room, 2012 by rAndom, is a hundred square metre field of falling water through which it is possible to walk, trusting that a path can be navigated, without being drenched in the process. As you progress through The Curve, the sound of water and a suggestion of moisture fill the air, before you are confronted by this carefully choreographed downpour that responds to your movements and presence. See more;

Rain Room will be at The Curve, Barbican, London until next 03 March 2013. More details here.


via | iGNANT

Tuesday, October 16, 2012

Hydro Morphosis by Gardar Eyjolfsson



Hydro Morphosis, Water, Energy & Aluminium by Gardar Eyjolfsson_
"Iceland is a small island in the north Atlantic. Because of its geological location it is a hot spot of mass energy - through volcanic eruptions and harsh climate. It is this relationship with energy and nature that has affected the population the most. This essence is mirrored in almost all aspects of the Icelandic culture. Icelanders live with nature, not against her, this becomes apparent when one looks at how they have harnessed her for the last century putting them at the forefront of renewable energy use in the world, with 81 percent of the energy used coming from geothermal and hydro electric energy sources.

It is fair to say that in the Icelandic context, water has had a dominant effect on the culture, whether it is through geothermal water for spatial heating or running water for the production of electricity. The availability of energy from water sources accounts for the existence of Aluminum smelters in Iceland. Aluminum oxide is shipped across the globe to Iceland as its production is energy intense. With the addition of electric energy the oxide powder becomes liquid aluminum that is cast into slabs and shipped of to Europe for further processing.

Instead of only shipping it off, I want to invite this alien material aluminum to mix with the origins it was created in - circulation of water in the raw wilderness of Icelandic highlands." - Gardar Eyjolfsson. See more;


"I have conceptualized a bridge, consisting of a self generated system located in the middle of nowhere in Icelandic nature. A hydro turbine generates electricity from running water that powers a heat-pump mechanism. The heat pump sucks all the heat out of the aluminum structure of the bridge, which slowly forms ice.

This results in a system with a life force of its own, constantly creating and destroying itself. With the bridge, system and context in constant dialog with each other making the object/function in a state of endless ephemeral transformation, growing or shrinking depending on the outside influences; temperature, humidity and the power of the running water.

A bridge is functional but it also implies a journey, which is experienced - a metaphysical experience of reflection and meaning that overtakes practical function. It will trigger people to read into the experience and give a scope of reflection - a bridge over the water that creates the bridge." - Gardar Eyjolfsson.





Self generated system", technical illustration of bridge_


Hydro Morphosis_


Monday, June 4, 2012

Solace by Nicky Assmann



Solace is a cinematic installation created by Nicky Assmann in 2011. It explores the mental process and physical activity of seeing. At regular intervals a handcrafted apparatus creates a soap film as a spatial intervention. Through precise lighting the inner movement of the soap film is revealed, showing a turbulent choreography of iridescent color and fluid motion. As gravity slowly gets a hold of the membrane the viewer can be fascinated with the phenomenon, until inevitably the fragile film bursts.  See more;

"Nicky Assmann (NL) explores in her work how the body relates to objects and spaces and refers to the concept of “wearable space”. The skin, both visible as invisible is a recurring metaphor in her work and is extended into the space. This phenomenological approach results in the use of different media, like wearable technology (embodied instruments), performance, soap film and light installations. With these spatial installations she creates dynamic and temporary spaces in which the sensorial experience takes a central point."

Solace is distributed by the V2_Agency, V2_Institute for the Unstable Media, 



Monday, May 21, 2012

ECCOS by Andrew Norman Wilson



A slowed-down video of Ecco the Dolphin gameplay is used to create an experimental philosophical space that focuses on the phenomena of waves, this space is called "Center for Wave Change" by Andrew Norman Wilson. He tells us more about ECCOS, a 6 hours meditation video which is part of the "Center for Wave Change", a proposal project for the ongoing Rhizome Commissions. 

"ECCOS is based on an .mp4 video file of the gamer “RickyC” beating the Sega Genesis game Ecco the Dolphin in just under 80 minutes. I have slowed down the original file to a duration of six hours, because six hours is the maximum duration for sequences with high audio data rates in Final Cut Pro. I have applied “echo” filters on both the audio and video tracks, and pushed all values within those filters to the maximum. Full length video coming to DVD/VHS soon. Soundtrack available on CD/Cassette soon." See more;

"ECCOS will become the source media for an experimental philosophical space I'm developing called the Center for Wave Change, in which overlapping aesthetic cues and general objectives are borrowed from both science centers and new age centers to focus on a shared interest: the phenomena of waves. Within the installation, light waves, sound waves, and water waves are manipulated as mediums for scientific display, relaxation, and aesthetic experience. These varied waves are reflected, diffused, refracted and diffracted by tools such as video projectors, projection screens, a video camera, mirrors, waterbeds, and more." - Andrew Norman Wilson.

More information about the project here.




Ecco Diagram for the installation component of Center for Wave Change.


Monday, January 30, 2012

Finnbogi Pétursson



The following projects by Finnbogi Pétursson, are awesome ways to see how beautiful are the patterns, textures and forms created using the water. They have been projected because of the reflection of light on different surfaces, and caused by severals frequencies of sound. See more;

Reset 2011

"In Reset 2011 I´m using tree sinus waves to create circular patterns on the surface of a large pool build in the gallery. Spotlights shows the water reflection from different angle in one image on a opposite wall. The ripples travel across the water surface, they disappear for a short time when they reach a soft line in the middle of the piece , then appear bit later mixed with the ripples coming from the opposite direction. To gather they form a 3hz dreamless drawing. 
There are four categories of brainwaves, ranging from the most activity to the least activity. Delta brainwaves are the lowest brainwave frequency, they range from 1,5Hz - 4,0 Hz, but are the highest in amplitude. Delta waves are considered the Deepest possible level of mind / body relaxation and are commonly associated with the deepest sleep state and a state of unconscious awareness. 3hz lies just on the border between delta and theta waves, just after you stop dreaming." - Finnbogi Pétursson.





Earth



Earth 2010, Ars Electronica, Linz, Austria  



The Watertanks, Water-Earth

"This phenomenon is one of the naturally occurring magnetic fields that have always surrounded us. It appears that the space between the earth’s surface and the ionosphere forms a gigantic resonant cavity with physical dimensions that give it a frequency somewhere between 7hz and 8hz, 7,83 to be exact. Producing sinus tones from 30hz - 42,8hz and run them parallel two and two.  I create  an interference wave of 7,8hz, known as the Schumann resonance." - Finnbogi Pétursson.




Circle 1991

"In 1991 at the Living Art Museum, Pétursson installed a large loudspeaker suspended over a darkened pit filled with water. The work was titled Circle, since the loudspeaker formed a sound wave whose frequency was boosted to 0-200 khz and rippled the surface of the water so that the wave motion formed regular circles at certain moments of the process. As the pitch of the wave rose the pattern on the surface of the water changed, and was projected on to the wall. Aided by the water and the projector, the artist managed to make the amplification of sound visible. H.B.R.

The loudspeaker forms a sound wave whose frequency is boosted to 0-40hz and ripple the surface of the water so that the wave motion forms regular circlesat certain moments of the process. As the pitch of the wave rose the pattern on the surface of the water changed, and is projected on to the wall." - Finnbogi Pétursson.