Showing posts with label programming. Show all posts
Showing posts with label programming. Show all posts

Wednesday, July 24, 2013

THIRTY THREE by Nils Völker



Thirty Three, 2013 by Nils Völker_
"The intensity and direction of the waves are determined by the actual tides at the harbor of Le Havre which is the subject of Claude Monet's painting "Impression, soleil levant" from 1872 and which gave rise to the name of the Impressionist movement.

Approximately every six hours, when the water level reaches its highest or lowest point, the wavelike movement of the installation slows down until it restarts towards the opposite direction. Also the intensity of the waves changes from day to day, according to the height of the tides at that time." - Nils Völker. See more;

Thirty Three is a site specific installation for a solo exhibition inside the Eglise du Vieux St-Sauveur in Caen curated by David Dronet, Station Mir within the frame of "Festival Normandie Impressionniste". The exhibition runs until 1st September 2013 and is open from Wednesday until Sunday, 15:00 till 19:00.



Making of
mylar, cooling fans, pvc, wood, custom made electronics and programming - approx. 17 x 1.5 x 2 m 



Wednesday, January 16, 2013

ionreq



ionreq creates generative forms, textures and particles through programming. One of his series it is called SmoothLife which is a generalization of Conway's Game of Life ionreq discovered while playing around with GPU programming. He explains how it work in this video. You can download the source code and Windows executables from sourceforge (links in his youtube channel). I specially like the 3D series of SmoothLife which show organic and colorful digitalized creatures moving and reacting each-other into a cube. See more;