Showing posts with label javascript. Show all posts
Showing posts with label javascript. Show all posts

Wednesday, August 14, 2013

Evolution Of Silence by Matthias Lohscheidt



Evolution Of Silence, 2013, an interactive sound-installation by Matthias Lohscheidt.
"The work »Evolution Of Silence« portrays a virtual world populated by artificial creatures. Each creature creates a tone defined by its DNA, and is visually represented by a ray of light inside a holographic projection. The population of these creatures evolves steadily in an evolutionary algorithm. The virtual world provides an inaudible key as an environmental condition. The more the tone of a creature fits the key, the louder its tone sounds, the stronger and broader its ray of light is, the more attractive it is to the other creatures and the longer it lives. Thus, it can produce many offspring by mating other creatures. Deviant tones however are quiet, have a very thin ray of light and die relatively quickly.
This way, the population inside the world evolves from a disharmonic and chaotic soundscape to a harmonic structure, fitting more and more to the key provided by the environment. After two to three minutes the environment key changes randomly, and the soundscape immediately becomes chaotic again. The population will adapt to this new environment over the period of several generations." - Matthias Lohscheidt. See more;


"The visitor can influence the evolutionary process by touching the rays of lights belonging to the creatures and thus “feeding” them. If the weak, quiet creatures with deviant, disharmonic tones, a thin ray of light and imminent death are touched or “fed”, they immediately become strong and loud. Thus, they are much more attractive to the other creatures and can produce many offspring. So the process of harmonising controlled by the evolutionary algorithm will slow down and be complemented with disharmonies.

»Evolution Of Silence« is the result of a series of experiments where I applied evolutionary algorithms to the emergent generation of sounds. Following JOHN CAGE, »Silence« is interpreted as the occurrence of all sounds that arise inside an environment by the very existence of all beings and elements – without any intention associated with those sounds: The artificial beings of the virtual world don’t sound to fulfill a musical purpose, they just sound because they exist. Only the environment with its progressing evolutionary process judges every tone and sets it into a harmonic context. This context attributes an intention to every tone, that is however, only valid within this context." - Matthias Lohscheidt.

Technical Information

All software is written in Java based on the Processing-library. The sound is generated with SuperCollider, which is controlled by the java-application through the great SUPERCOLLIDER-CLIENT for Processing by Daniel Jones. The tracking has been realized with a Kinect and Daniel Shiffman’s OPENKINECT-LIBRARY.

List of all used libraries: TOXICLIBS by Karsten “toxi” Schmidt, DNA by André Sier, OPENKINECT by Daniel Shiffman, PROCESSING-SC by Daniel Jones, OSCP5 and CONTROLP5 by Andreas Schlegel, ANI by Benedikt Groß



Wednesday, May 15, 2013

Christophe Lepot



Very interesting work and visual studies made by Christophe Lepot using Processing. Several of his pieces are pixel based compositions which are created and distorted pixel by pixel. It's great to see these experiments as huge formats around 10.000 pixel width and in some other pieces it's possible to see an animation showing the distortion process. Interesting also his "espaces couleurs" and archives from 2004-2007. See more;


multiple s1 HChL 1

detail_



ChHL 1 2 3 4




HChL a + HLCh a




HChL a




HLCh b




HChL 1










HChL 4










gradients c2 d1 b

thanks to Valerie Collard for the tip!

Friday, February 24, 2012

Andrey Yazev



Yes, Andrey Yazev, the same. I guess many of you already know a big part of his portfolio at his well known site the389.com.  The other day I was checking his site to see if he had updated it with some new piece, he didn't. So then I came back to the blog to see which was his last work on here, there were none from him, only when Triangulation Blog presented the launch of Fach & Asendorf Gallery he was featuring a great piece with scrollbars, (this one) and also he designed the (website) gallery, see here. So I was quite surprise about, I spent so much time toying with his javascript experiments, and I hadn't published any yet! I could solve it easy and quickly :) See more;

I have published some videos which show how Andrey Yazev's pieces work, but I highly recommend to visit them and interact with, just click the link above each video. Some works have been designed for running on Safari 4, if you can't try them, see the videos then.
He has one of my favorite loopable animations on the internet, see here, if you don't see any animation, just look at the address box.
As his site says the last update was last July 2011, so looking forward to see some new works from  Andrey soon.


Play here.


Play here.



Play here.



Play here.



Play here.