Showing posts with label blur. Show all posts
Showing posts with label blur. Show all posts

Tuesday, September 4, 2012

Substrats by Thomas Ruff



Substracts 2002-03 by Thomas Ruff_
"The Substrat series is a logical extension of the nudes series. With the nudes, Ruff appropriated existing imagery from pornographic sites off the Internet and then proceeded to enlarge, distort and transform them. The Substrats are again taken from the Internet, this time using Japanese manga and anime cartoons. However, he alters and manipulates the source material such that the work becomes an abstraction of forms and colors with no visual memory of the original source material. The resulting images are wondrous, undulating abstract fields. Thus, after the nudes, Ruff tackles yet another genre, one certainly not at the heart of photography: abstraction." - David Zwirner. See more;




Wednesday, May 30, 2012

Humming, Fast and Slow by Rainer Kohlberger



I would like to see some video where I could appreciate how these great digital surfaces move. I like the variety of textures and forms Rainer Kohlberger has created for one of his latest works called Humming, Fast and Slow. It consists in a panoramic projection presenting some glitchy compositions, monochromatic moire effects, colored blurs.. Humming, Fast and Slow was exhibited at sound:frame 2012. Festival which describes; "Rainer Kohlberger’s projection shows algorithmically generated abstract imagery, which challenges the viewer’s gaze, to thereby provide a high level of immersion. Due to blurring and wavering surfaces, the artist makes it impossible to focus the eye on one motif. One’s own perceptual field is irritated. The projected areas and patterns evolve in constant modulation. Humming, Fast and Slow is subtle in its details and at the same time energetic and puristic in its spatial experience. Rainer Kohlberger presents a fusion of abstraction and the digital, creating individual visual aesthetics. The constant drift of forms is associated with the nuanced movements in his sound – an interlude between the audio and the digital-graphics emerges." See more;



Event Horizon by Matthew Biederman



Event Horizon (2012) by Matthew Biederman_
"The work metaphorically explores the phenomenon of the ‘event horizon’. Understood scientifically, the term refers to the space-time beyond which events cannot affect an observer. The most common situation where this occurs naturally are the edges of a black hole, where beyond the event horizon, no light escapes and can therefore not be observed. Taken metaphorically, the event horizon can be understood as the point of perception itself."  See more;

"Event Horizon reflects on the current discourse around ‘embodied perception’ where the act of perception cannot be separated based on sense (See NoĆ«, Alva. Out of Our Heads). We see, hear, and feel with all of our body, simultaneously as we navigate space. Following this line, the idea of the event horizon is the point at which we perceive phenomenon, and we can place ourselves at our own individual event horizons. The architecture itself has it own event horizon, the plane of scrims that not only delimit the space, but also serve as a projection plane that it both solid and porous allowing the projection to be caught and pass through, again reflection a point of contact, or horizon."

Event Horizon (2012) by Matthew Biederman
Comisioned for the 1st Biennial of Digital Art, Montreal.
Presented at Salle McLaren, Cinematheque Quebecqoise May 3 through June 10, 2012.